My take on one of my favourite Pokemon, Lucario, based on my previous illustration of him. This was my first personal project after learning the character modeling workflow at Curtin University. It was fun learning Substance Painter and Marmoset Toolbag for the first time.
This model was sculpted in Zbrush, rigged for posing in Maya and rendered in Marmoset Toolbag. His fur collar was created using Zbrush Nanomesh.